![]() It includes many new features compared the old results database.ģ brand new scenes are included. There is now a brand new web site dedicated to LuxMark result. LuxVR is included as demo too and replaces the old "Interactive" LuxMark mode. The good folks at Luxrender have released a benchmark that tests how well your system handles OpenCL 3D rendering. Based on state of the art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxRender is a physically based and unbiased rendering engine. While it will still possible to submit fake results to the LuxMark result database, it will make this task harder. LuxMark is an OpenCL benchmark based on LuxRender. It has also a validation of the scene sources used (i.e. LuxMark now includes a validation of the rendered image by using the same technology used for pdiff in order to check if the benchmarked result is valid or something has gone wrong. Ray intersection C++ code uses state-of-the-art Intel Embree.Īside from benchmarking modes, it is also available a stress mode to check the reliability of the hardware under heavy load. a render engine written only in C++ like in LuxMark v1.x). This release includes the come back of a benchmarking mode not requiring OpenCL (i.e. ![]() ![]() It is intended as a promotional tool for LuxRender and it is now based on LuxCore, the LuxRender v2.x C++ or Python API available under Apache Licence 2.0 and freely usable in open source and commercial applications.Ī brand new micro-kernel based OpenCL path tracer is used as rendering mode for the benchmark.
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